On Steam, the user's Steam account is implicitly linked to their logged-in Epic Account as part of the log-in flow managed by the SDK. Once the user completes the login flow, either successfully or by canceling it, the SDK returns control to the game application via completion callback of the EOS_Auth_Login SDK API. The SDK takes full control of the log-in flow by walking the user through any necessary steps using the in-game overlay. Stand-alone distribution may also use the EOS_LCT_AccountPortal log-in method that does not require input authentication credentials, and instead prompts the user for Epic account credentials as part of the log-in process. General flow across all platforms and scenarios is that the game client acquires some type of authentication credentials for the local user, and passes them to the EOS_Auth_Login SDK API. The common log-in scenarios described further in this page include distributing through the Epic Games Store, Steam, and as a stand-alone distribution. ![]() An Epic Account log-in is initiated by the game client when it calls the EOS_Auth_Login SDK API.
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